![]() Inspired by the magic of Studio Ghibli, My Time at Portia whisks you away to a world of wonder that you won't forget. Make friends, complete requests, exchange gifts, go on dates and let romance blossom! The town of Portia is full of friendly new faces for you to meet. Help the locals rebuild the town and uncover the secrets locked deep away beneath it. I bought Sandrock and it felt 10x better and could've definitely lived without Portia if it wasn't free.Start a new life in the enchanting town of Portia! Restore your Pa's neglected workshop to its former glory by fulfilling commissions, growing crops, raising animals, and befriending the quirky inhabitants of this charming post-apocalyptic land!Īrmed with your Pa's old handbook and workbench, you must gather, mine and craft your way to being crowned the number one workshop in Portia. Tried it out, liked it, but got bored with the hours it took you to make something and had no enjoyment in collecting the resources. I also recently came into this franchise and had Portia for free. ![]() ![]() You also don't have to play Portia to understand Sandrock. The references to Portia in Sandrock are forgettable imo, you'll enjoy them if you played Portia but it doesn't raise questions if you did not. ![]() Portia mines are pretty much empty while Sandrock is filled with stuff it wants you to explore. Especially in the mines I felt the difference. Not to mention Sandrock is literally a sequel and a better version in most cases. If you have it for free you can check it out and see if you like the concept of the game.Įventhough Portia is technically a finished game, due to the poor graphics it felt unfinished to me. I'd personally say go straight to Sandrock unless you already have Portia for free (it was free on epic). It goes on sale quite a bit (at 4.99 I believe?) So don't pay full price, because it does have its problems and Pathea doesn't seem inclined to fix them anytime soon, but it's still a really fun game and gave me 100+ hours of enjoyment. Why are they working on multiplayer when the core game isn't even ready yet? I would rather have experienced the game for the first time once more story/character content was complete. I wish I had waited, and I feel as though I was tricked into thinking the game was more complete than it was when Pathea started working on multiplayer- which was originally a Kickstarter stretch goal. It has great gameplay and personally I think it will be better than Portia one day, as the setting is great and what is there character and story wise is compelling, but don't be fooled into thinking it's a complete game by any means. It's listed as early access on steam by is actually marked as an Alpha build in-game. Sandrock is essentially still just proof of concept. There's really only one fully fleshed out holiday, you can't adopt pets or get married the list goes on. The main story is only one third of the way complete and most character content is listed IN-GAME BY PATHEA as "low" or "very low". The one thing Portia really has different is the environment - personally I liked the town and the greenery of Portia much, much better than the desert, which I find really boring. But then again, that depends if the team fully develops all the things they are hoping to do.Portia at time feels like they kind of dropped it at 80% done to move on to the next project, and so we will see if Sandrock actually delivers everything they said they would. It's really hard to say which one is 'better' since Sandrock isn't completed yet, but in a year's time when Sandrock is finished, the answer will be easily Sandrock because of all the added features (housing expansions, for example). Portia should be played first to get a hang of the mechanics, because Sandrock is a bit harder and I really do think the learning curve for it is much, much steeper (the water aspect and the 'cut down a tree and the townspeople will hate you' come to mind). ![]()
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